public final class XInputState
extends com.sun.jna.Structure
The dwPacketNumber
member is incremented only if the status of the controller has changed since the controller was last polled.
Header | XInput.h |
---|
Source: Microsoft Documentation
XInput.XInputGetState(int, XInputState)
,
XInputGamepad
Modifier and Type | Field and Description |
---|---|
int |
dwPacketNumber
State packet number.
|
XInputGamepad |
Gamepad
XInputGamepad structure containing the current state of an Xbox 360 Controller.
|
Constructor and Description |
---|
XInputState() |
autoRead, autoRead, autoWrite, autoWrite, clear, createFieldsOrder, createFieldsOrder, createFieldsOrder, createFieldsOrder, dataEquals, dataEquals, equals, getAutoRead, getAutoWrite, getPointer, hashCode, newInstance, newInstance, read, readField, setAutoRead, setAutoSynch, setAutoWrite, size, toArray, toArray, toString, toString, write, writeField, writeField
public int dwPacketNumber
dwPacketNumber
member is the same in sequentially returned XInputState structures,
the controller state has not changed.
Source: Microsoft Documentation
public XInputGamepad Gamepad
Source: Microsoft Documentation